new Ray
Represents a ray that extends infinitely from the provided origin in the provided direction.
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
origin |
Cartesian3 |
<optional> |
Cartesian3.ZERO | The origin of the ray. |
direction |
Cartesian3 |
<optional> |
Cartesian3.ZERO | The direction of the ray. |
Source:
Members
-
direction :Cartesian3
-
The direction of the ray.
-
origin :Cartesian3
-
The origin of the ray.
- Default Value:
Methods
-
<static> getPoint
-
Computes the point along the ray given by r(t) = o + t*d, where o is the origin of the ray and d is the direction.
Parameters:
Name Type Argument Description t
Number A scalar value. result
Cartesian3 <optional>
The object in which the result will be stored. Returns:
The modified result parameter, or a new instance if none was provided.Example
//Get the first intersection point of a ray and an ellipsoid. var intersection = Cesium.IntersectionTests.rayEllipsoid(ray, ellipsoid); var point = Ray.getPoint(ray, intersection.start);