ModelAnimationLoop
Determines if and how a glTF animation is looped.
See:
Source:
Members
-
<static, constant> MIRRORED_REPEAT :Number
-
Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
- Default Value:
- 2
-
<static, constant> NONE :Number
-
Play the animation once; do not loop it.
- Default Value:
- 0
-
<static, constant> REPEAT :Number
-
Loop the animation playing it from the start immediately after it stops.
- Default Value:
- 1