new CustomSensorVolume
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See:
Source:
Members
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bufferUsage :BufferUsage
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- Default Value:
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id :Object
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User-defined object returned when the sensors is picked.
- Default Value:
- undefined
See:
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intersectionColor :Color
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The color of the polyline where the sensor outline intersects the globe. The default is Color.WHITE.
- Default Value:
See:
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intersectionWidth :Number
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The approximate pixel width of the polyline where the sensor outline intersects the globe. The default is 5.0.
- Default Value:
- 5.0
See:
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material :Material
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The surface appearance of the sensor. This can be one of several built-in Material objects or a custom material, scripted with Fabric.
The default material is
Material.ColorType
.Example
// 1. Change the color of the default material to yellow sensor.material.uniforms.color = new Cesium.Color(1.0, 1.0, 0.0, 1.0); // 2. Change material to horizontal stripes sensor.material = Cesium.Material.fromType(Material.StripeType);
- Default Value:
- Material.fromType(Material.ColorType)
See:
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modelMatrix :Matrix4
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The 4x4 transformation matrix that transforms this sensor from model to world coordinates. In it's model coordinates, the sensor's principal direction is along the positive z-axis. The clock angle, sometimes called azimuth, is the angle in the sensor's X-Y plane measured from the positive X-axis toward the positive Y-axis. The cone angle, sometimes called elevation, is the angle out of the X-Y plane along the positive Z-axis. This matrix is available to GLSL vertex and fragment shaders via czm_model and derived uniforms.
Model coordinate system for a custom sensorExample
// The sensor's vertex is located on the surface at -75.59777 degrees longitude and 40.03883 degrees latitude. // The sensor's opens upward, along the surface normal. var center = ellipsoid.cartographicToCartesian(Cesium.Cartographic.fromDegrees(-75.59777, 40.03883)); sensor.modelMatrix = Cesium.Transforms.eastNorthUpToFixedFrame(center);
- Default Value:
See:
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radius :Number
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- Default Value:
- Number.POSITIVE_INFINITY
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show :Boolean
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true
if this sensor will be shown; otherwise,false
- Default Value:
- true
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showIntersection :Boolean
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When
true
, a polyline is shown where the sensor outline intersections the globe.- Default Value:
- true
See:
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showThroughEllipsoid :Boolean
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Determines if a sensor intersecting the ellipsoid is drawn through the ellipsoid and potentially out to the other side, or if the part of the sensor intersecting the ellipsoid stops at the ellipsoid.
- Default Value:
- false
Methods
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destroy
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getDirections
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isDestroyed
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setDirections
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update
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Throws:
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DeveloperError : this.radius must be greater than or equal to zero.
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DeveloperError : this.material must be defined.
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