A description of a wall, which is similar to a KML line string. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
    
| Name | Type | Description | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| options | Object | Object with the following properties: 
 | 
Throws:
- 
    DeveloperError : positions length must be greater than or equal to 2.
- 
    DeveloperError : positions and maximumHeights must have the same length.
- 
    DeveloperError : positions and minimumHeights must have the same length.
- WallGeometry#createGeometry
- WallGeometry#fromConstantHeight
Example:
// create a wall that spans from ground level to 10000 meters
const wall = new Cesium.WallGeometry({
  positions : Cesium.Cartesian3.fromDegreesArrayHeights([
    19.0, 47.0, 10000.0,
    19.0, 48.0, 10000.0,
    20.0, 48.0, 10000.0,
    20.0, 47.0, 10000.0,
    19.0, 47.0, 10000.0
  ])
});
const geometry = Cesium.WallGeometry.createGeometry(wall);Demo:
See:
Members
    The number of elements used to pack the object into an array.
Methods
static Cesium.WallGeometry.createGeometry(wallGeometry) → Geometry|undefined
    Computes the geometric representation of a wall, including its vertices, indices, and a bounding sphere.
    
| Name | Type | Description | 
|---|---|---|
| wallGeometry | WallGeometry | A description of the wall. | 
Returns:
    The computed vertices and indices.
    
static Cesium.WallGeometry.fromConstantHeights(options) → WallGeometry
    A description of a wall, which is similar to a KML line string. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
    
| Name | Type | Description | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| options | Object | Object with the following properties: 
 | 
Returns:
- WallGeometry#createGeometry
Example:
// create a wall that spans from 10000 meters to 20000 meters
const wall = Cesium.WallGeometry.fromConstantHeights({
  positions : Cesium.Cartesian3.fromDegreesArray([
    19.0, 47.0,
    19.0, 48.0,
    20.0, 48.0,
    20.0, 47.0,
    19.0, 47.0,
  ]),
  minimumHeight : 20000.0,
  maximumHeight : 10000.0
});
const geometry = Cesium.WallGeometry.createGeometry(wall);See:
    Stores the provided instance into the provided array.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| value | WallGeometry | The value to pack. | |
| array | Array.<Number> | The array to pack into. | |
| startingIndex | Number | 0 | optional The index into the array at which to start packing the elements. | 
Returns:
    The array that was packed into
    
static Cesium.WallGeometry.unpack(array, startingIndex, result) → WallGeometry
    Retrieves an instance from a packed array.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| array | Array.<Number> | The packed array. | |
| startingIndex | Number | 0 | optional The starting index of the element to be unpacked. | 
| result | WallGeometry | optional The object into which to store the result. | 
Returns:
    The modified result parameter or a new WallGeometry instance if one was not provided.
    
