An affine transformation defined by a translation, rotation, and scale.
Name | Type | Default | Description |
---|---|---|---|
translation |
Cartesian3 |
Cartesian3.ZERO
|
optional
A Cartesian3 specifying the (x, y, z) translation to apply to the node. |
rotation |
Quaternion |
Quaternion.IDENTITY
|
optional
A Quaternion specifying the (x, y, z, w) rotation to apply to the node. |
scale |
Cartesian3 |
new Cartesian3(1.0, 1.0, 1.0)
|
optional
A Cartesian3 specifying the (x, y, z) scaling to apply to the node. |
Members
rotation : Quaternion
Gets or sets the (x, y, z, w) rotation to apply to the node.
-
Default Value:
Quaternion.IDENTITY
Gets or sets the (x, y, z) scaling to apply to the node.
-
Default Value:
new Cartesian3(1.0, 1.0, 1.0)
translation : Cartesian3
Gets or sets the (x, y, z) translation to apply to the node.
-
Default Value:
Cartesian3.ZERO
Methods
Compares this instance against the provided instance and returns
true
if they are equal, false
otherwise.
Name | Type | Description |
---|---|---|
right |
TranslationRotationScale | optional The right hand side TranslationRotationScale. |
Returns:
true
if they are equal, false
otherwise.