TextureMagnificationFilter

TextureMagnificationFilter()

Enumerates all possible filters used when magnifying WebGL textures.
See:

Members

staticconstantCesium.TextureMagnificationFilter.LINEAR : Number

Samples the texture through bi-linear interpolation of the four nearest pixels. This produces smoother results than NEAREST filtering.

staticconstantCesium.TextureMagnificationFilter.NEAREST : Number

Samples the texture by returning the closest pixel.