An abstract class for updating geometry entites.
Name | Type | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object |
An object with the following properties:
|
Members
readonlyclassificationTypeProperty : Property
Gets or sets the
ClassificationType
Property specifying if this geometry will classify terrain, 3D Tiles, or both when on the ground.
readonlydistanceDisplayConditionProperty : Property
Gets or sets the
DistanceDisplayCondition
Property specifying at what distance from the camera that this geometry will be displayed.
readonlyentity : Entity
Gets the entity associated with this geometry.
Gets a value indicating if the geometry has a fill component.
readonlyfillMaterialProperty : MaterialProperty
Gets the material property used to fill the geometry.
Gets an event that is raised whenever the public properties
of this updater change.
Gets a value indicating if fill visibility varies with simulation time.
Gets a value indicating if the geometry has an outline component.
Gets the unique ID associated with this updater
Gets a value indicating if the geometry is closed.
This property is only valid for static geometry.
Gets a value indicating if the geometry is time-varying.
If true, all visualization is delegated to the
DynamicGeometryUpdater
returned by GeometryUpdater#createDynamicUpdater.
readonlyoutlineColorProperty : Property
Gets the
Color
property for the geometry outline.
Gets a value indicating if the geometry has an outline component.
Gets the constant with of the geometry outline, in pixels.
This value is only valid if isDynamic is false.
readonlyshadowsProperty : Property
Gets the property specifying whether the geometry
casts or receives shadows from each light source.
Methods
createDynamicUpdater(primitives, groundPrimitives) → DynamicGeometryUpdater
Creates the dynamic updater to be used when GeometryUpdater#isDynamic is true.
Name | Type | Description |
---|---|---|
primitives |
PrimitiveCollection | The primitive collection to use. |
groundPrimitives |
PrimitiveCollection | optional The primitive collection to use for ground primitives. |
Returns:
The dynamic updater used to update the geometry each frame.
Throws:
-
DeveloperError : This instance does not represent dynamic geometry.
createFillGeometryInstance(time) → GeometryInstance
Creates the geometry instance which represents the fill of the geometry.
Name | Type | Description |
---|---|---|
time |
JulianDate | The time to use when retrieving initial attribute values. |
Returns:
The geometry instance representing the filled portion of the geometry.
Throws:
-
DeveloperError : This instance does not represent a filled geometry.
createOutlineGeometryInstance(time) → GeometryInstance
Creates the geometry instance which represents the outline of the geometry.
Name | Type | Description |
---|---|---|
time |
JulianDate | The time to use when retrieving initial attribute values. |
Returns:
The geometry instance representing the outline portion of the geometry.
Throws:
-
DeveloperError : This instance does not represent an outlined geometry.
Destroys and resources used by the object. Once an object is destroyed, it should not be used.
Throws:
-
DeveloperError : This object was destroyed, i.e., destroy() was called.
Returns true if this object was destroyed; otherwise, false.
Returns:
True if this object was destroyed; otherwise, false.
Checks if the geometry is filled at the provided time.
Name | Type | Description |
---|---|---|
time |
JulianDate | The time for which to retrieve visibility. |
Returns:
true if geometry is filled at the provided time, false otherwise.
Checks if the geometry is outlined at the provided time.
Name | Type | Description |
---|---|---|
time |
JulianDate | The time for which to retrieve visibility. |
Returns:
true if geometry is outlined at the provided time, false otherwise.