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min

Name

min — return the lesser of two values

Declaration

genType min( genType x,
genType y);
genType min( genType x,
float y);
genIType min( genIType x,
genIType y);
genIType min( genIType x,
int y);
genUType min( genUType x,
genUType y);
genUType min( genUType x,
uint y);

Parameters

x

Specify the first value to compare.

y

Specify the second value to compare.

Description

min returns the minimum of the two parameters. It returns y if y is less than x, otherwise it returns x.

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
min (genType)
min (genIType) -
min (genUType) -

See Also

max, abs

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